This is the tenth in a series of posts exploring 3D modeling in Mediterranean and European archaeology. For more in this series click here. We hope these papers will start a discussion either in the comments of the blog or on Twitter using the #3DMedArch hashtag.
Adam Rabinowitz, The University of Texas at Austin
I’m very glad that Bill has run this series of 3D Thursday blog posts, because they have demonstrated with particular clarity that field archaeology is at a turning-point in its engagement with three-dimensional visualization. A decade ago, a series of posts on 3D technologies in archaeology would have been concerned mainly with computer-aided virtual reconstructions and immersive environments or with the use of laser scanners. This series, however, has highlighted an emerging common interest in the use of computational photography to create photorealistic 3D representations of archaeological material.
Previous posts have emphasized the way new…
View original post 4,141 more words